Just what *is* BOSS anyway?
If you've played Moria in any of its incarnations, then BOSS will seem inherently familiar to you. BOSS is what you get when you take Moria, modernize it (magic becomes science, monsters become more realistic beasts, items get updated, etc.), add a lot of new features (different dungeon types, monsters, lots of new items, multiple towns, etc.) and give it a twisted sense of humor. BOSS is also easier than moria. You're all familiar with people posting to rec.games.moria things like "I *finally* won!!!" and "five years and only one winner so far." The idea behind BOSS is to make it the sort of game you can win in a weekend, instead of in a few weeks. I know BOSS is less serious than Moria, hopefully it's as much or more fun.